A Proud Moment: Showcasing Mavericks Battlegrounds at CHARUSAT Expo 3.0
"Being the only project selected from the entire IT Department at CHARUSAT Expo 3.0 was an incredible honor. Watching 5000+ students, faculty, and visitors experience our game and share their feedback was truly unforgettable!"
The Selection - A Proud Achievement
CHARUSAT Expo 3.0 was a prestigious event that brought together the best innovative projects from across the university. What made this moment truly special for our team was that Mavericks Battlegrounds was the only project selected from the entire IT Department to be showcased at the expo.
This selection was not just a validation of our hard work, but a testament to the quality, innovation, and engagement factor of our game. Among numerous submissions and projects, our multiplayer battle arena game stood out, earning us a spot at one of the most anticipated events of the year.
Meet the Team Behind Mavericks Battlegrounds
Our Dream Team
Dharmik Gohil
Lead Developer & Game Designer
Ansh Kansara
Developer & Gameplay Programmer
Soham Patel
Developer & Systems Designer
Our team of three worked tirelessly to bring Mavericks Battlegrounds to life. Each member brought unique skills and perspectives, contributing to different aspects of the game development process. From conceptualization to implementation, we collaborated closely to create an engaging multiplayer experience that would resonate with players of all ages.
The Expo Experience
📍 Event Details
- Event: CHARUSAT Expo 3.0
- Duration: December 4-7, 2025
- Location: CHARUSAT University Campus
- Our Setup: Dedicated gaming station with multiple play sessions
Setting up our exhibition table was an exciting experience. We carefully arranged our gaming stations to accommodate multiple players simultaneously, ensuring that visitors could jump right into the action. Our Mavericks Battlegrounds setup became one of the most crowded booths at the expo, with constant queues of eager players waiting for their turn.
Engaging with 5000+ Visitors
The response was overwhelming! Over the course of the expo, we had the privilege of interacting with:
- School Students: Young gamers who brought fresh energy and enthusiasm, trying out different strategies and characters
- College Students: Fellow developers and gaming enthusiasts who appreciated the technical aspects and gameplay mechanics
- Faculty Members: Professors and staff who were impressed by the project's scope and educational value
- Industry Visitors: Professionals who provided valuable insights into game development best practices
Each interaction was unique and valuable. We observed players' reactions in real-time, noted their strategies, and engaged in countless discussions about game design, development challenges, and future enhancements.
Valuable Feedback and Suggestions
đź’ˇ Key Feedback Themes
- Gameplay Balance: Suggestions for character balancing and power-up distribution
- Visual Enhancements: Recommendations for improved visual effects and UI/UX design
- New Features: Ideas for additional game modes, maps, and character abilities
- Mobile Version: Strong demand for a mobile-optimized version of the game
- Tutorial System: Request for better onboarding for new players
- Multiplayer Experience: Suggestions for enhanced online multiplayer features
The feedback we received was incredibly constructive and actionable. Players didn't just tell us what they liked—they shared specific suggestions on how we could make the game even better. We collected feedback through:
- Direct conversations during gameplay sessions
- Written feedback forms at our booth
- Video recordings of gameplay with player commentary
- Follow-up discussions via social media and email
Implementing the Changes
The expo wasn't just about showcasing our work—it was a learning experience that will directly shape the future of Mavericks Battlegrounds. Based on the feedback received, we're now working on:
- Refining character abilities and balance based on observed gameplay patterns
- Improving the tutorial system to better onboard new players
- Enhancing visual effects and polishing the user interface
- Exploring feasibility of a mobile version to reach a wider audience
- Adding new game modes suggested by the community
- Optimizing multiplayer performance based on connection feedback
Memorable Moments
📸 Expo Highlights Gallery
Our exhibition booth setup at CHARUSAT Expo 3.0
Team members presenting Mavericks Battlegrounds
Students engaging with our game at the expo
Enthusiastic crowd trying out Mavericks Battlegrounds
Faculty members exploring our game project
Team celebrating the success of the expo
The expo was filled with memorable moments that we'll cherish forever. From the excitement of setting up our booth on the first day to the overwhelming response from visitors, every moment was special. Some highlights include:
- Watching a group of school students discover winning strategies on their own
- Receiving appreciation from faculty members who praised our technical implementation
- The moment when our booth became so crowded that event organizers had to manage the queue
- Late-night discussions with fellow developers about game mechanics and design philosophy
- Collecting countless photos and videos with enthusiastic players
What This Experience Taught Us
CHARUSAT Expo 3.0 was more than just an exhibition—it was a masterclass in understanding player psychology, gathering user feedback, and iterating on game design. Key learnings include:
- User Testing is Invaluable: Watching real players interact with your game reveals issues you never considered
- Diverse Perspectives Matter: Different age groups and skill levels approach the game differently
- Community Building: Direct interaction with players helps build a loyal community
- Iterative Development: No game is ever "finished"—player feedback drives continuous improvement
- Communication Skills: Explaining technical concepts to non-technical audiences is a valuable skill
Looking Forward
The success at CHARUSAT Expo 3.0 has energized our team and validated our vision for Mavericks Battlegrounds. We're not just stopping here—this is just the beginning. Our roadmap includes:
- Implementing all feasible suggestions from expo feedback
- Preparing for larger gaming events and competitions
- Expanding our player base through social media and gaming communities
- Exploring publishing opportunities for wider distribution
- Continuing to innovate and add new content based on player demand
"CHARUSAT Expo 3.0 wasn't just an event—it was validation that we're on the right path. The energy, enthusiasm, and constructive feedback from 5000+ visitors have fueled our passion to make Mavericks Battlegrounds even better. Thank you to everyone who played, provided feedback, and believed in our vision!"
Thank You!
We extend our heartfelt gratitude to:
- CHARUSAT University for organizing this incredible expo and selecting our project
- IT Department Faculty for their guidance and support throughout the development process
- All Visitors who played our game and shared their valuable feedback
- Event Organizers for managing the event seamlessly and providing us with excellent infrastructure
- Our Friends and Peers who supported us and helped promote our booth
Being the only IT Department project at CHARUSAT Expo 3.0 was an honor that comes with responsibility—the responsibility to continue improving, innovating, and creating experiences that players love. This is just the beginning of our journey, and we're excited to see where it takes us!
🎮 Want to Try Mavericks Battlegrounds?
Interested in playing our game or providing feedback? Check out our portfolio page for more information and download links. Follow our development journey on social media for regular updates!



Priya Shah
Amazing showcase! I played Mavericks Battlegrounds at the expo and was thoroughly impressed. The gameplay is smooth and really engaging. Can't wait to see the mobile version!